Cave Flight

Platform:
iOS

Language:
C#

Tools:
Unity
Photoshop

Duration:
4 Months

Completed:
September 2014

Team size:
1

Overview:
Cave Flight is my first mobile game in the App Store. I made it over the summer of 2014 in my spare time. It is a 2d endless flyer. The level is procedurally generated and has different zones to fly through. You have to avoid obstacles and shoot down enemies. You can collect power-up and crystals. With the crystals you can upgrade the power-ups and buy new ships. I implemented leader boards and an achievement system that increases your score.

Gameplay video:

App store link: https://itunes.apple.com/us/app/cave-flight/id893249545?mt=8